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Art

  • joshholtsclaw.com – An incredible blog post from Josh Holtsclaw, an Art Director at Pixar. I love coming across these. This post in particular documents a lot of the process, design thinking and iteration that goes into the art direction for the film Incredibles 2

  • James Doolin was an American painter and acclaimed muralist. Known for his urban and natural Californian landscapes. His works elevated everyday urban life under his lens, his style and his palette. His works were brimming with vibrant locomotion and depicted a certain reverence. Los Angeles artist and writer Doug Harvey described Doolin’s work in LA Weekly in 2002 when Doolin passed:

    “His paintings were successful in a way that is rare and precious — they enabled us to see the places we overlook every day and to recognize that, in spite of its ominous industrial overtones, the city is shot through with a luminous, electric vitality and a psychological potency verging on the mythic.”

    The Last Painter on Earth, 1983
    4WD, 1983
  • In 2004, photographer Michael Wolf traveled to Southern China to document the lives of the toy factory workers that live there: their days consisted of sewing, painting, and other repetitive tasks. He documented how they slept, ate, and live under the often brutal conditions and demands of global consumerism and capitalism. (h/t gessato.com)

  • Bomb Rush Cyberfunk

    School’s out. It’s the summer of 2000. As you boot up your Sega Dreamcast, you wonder if anyone else is awake in the house. As you reach to close the lid of the console, you tremble with anticipation. You glance one last time, you read the words Jet Set Radio on the disc. Excitement and sleepiness washes over as you finally close the lid. You barely slept last night. The Dreamcast squeaks and squawks as the game disc is spun and read by the laser. You make sure the volume of the tv isn’t too loud. You squint your eyes as the tv dims to black.

    You hold your breath and close your eyes. Static begins to drip through the speakers. Not a second later, a loud blaring funky dance-y tune cuts across the tv to your ears. It’s here. It’s loaded and your mind’s eye knows the next button to press to start the game. You move your thumbs over ever so slightly.

    You open your eyes. It’s 2024. What is going on here? The electro funk music fills the room. Bomb Rush Cyclone flashes on the screen in front of you.

    It’s been 24 years since Jet Set Radio. The spiritual successor, Bomb Rush Cyberfunk is here.

    This game was built by an indie game developer studio called Team Reptile and my understanding (h/t DreamcastGuy on YouTube) the title was essentially made out of a labor of love for the original Sega game. What’s not to love about it? The soundtrack is mature and thrilling. Fighting cops. Solid. Graffiti tagging and shredding sick cyberpunk locales? Sign me up.

  • The trailer’s description on YouTube reads:

    A young boy named Mahito yearning for his mother ventures into a world shared by the living and the dead. There, death comes to an end, and life finds a new beginning. A semi-autobiographical fantasy about life, death, and creation, in tribute to friendship, from the mind of Hayao Miyazaki.

    Seemingly ominous! It seems to have all the trappings and flow of a classic Miyazaki films. I’m excited for this one to drop. This couldn’t come any sooner. Looks like the US will see a theatrical release in December 8th.

  • From Jenny Brewer of It’s Nice That:

    Susan designed the icons for the Macintosh’s graphical user interface. At the time, the notion of a GUI was revolutionary: just a few years prior to the Mac’s release, people could only interface with a computer through arcane commands written in code. By providing an image-based way to execute computer commands, the Macintosh made computers more intuitive and less intimidating. 
     
    As part of the original Mac team, Kare created some of the first digital fonts, the UI for MacPaint and some of the most persistent icons in computing such as the trash can/bin, the save disk and the smiling Mac. Kare added to the UI an element of friendliness and emotion. The icons that she designed were playful and simple enough to be recognisable to users around the world. 

    I am particularly taken by this image from Kare’s sketchbooks. A beautiful icon. Strikingly simple, yet infinitely complex. An icon that gave birth to thousands if not millions more since.

  • January Photoblog

  • From The Computer Museum:

    One of the most significant static images in the history of computer graphics, The Road to Point Reyes is one of Lucasfilm’s most important early projects. Begun in 1983, Rob Cook directed the image and conceived the scene, while Alvy Ray Smith, Loren Carpenter, Tom Porter, Bill Reeves, and David Salesin provided various elements including shading, hidden surface routines, and fractals. The single image, which Smith has described as a ‘one-frame Movie,’ took a month to render, and was eventually displayed at The Computer Museum in Boston.

  • 2022 in Review

    Every subsequent year feels like it’s worse than the previous year. That’s not the reality of course. It just feels that way. Due to the connected nature of life now (thanks to Twitter and the Trinet). Each of us are saddled with an incalculable weight of the year’s past. We sulk around with so much in our little heads. The inane, the devastating, the memes, the news, the crosswords, the work, the emails, the to-dos, the payments, the notifications and yes — even your parents social status updates from Facebook.

    Naturally, we’re all very tired. I guess we live for this, right? We are after all, members of the human race. Despite what the madness every year brings us, we’re also graced with some good things too. When the years brings good tidings more so than bad tidings, I’d call it a good year.

    2022 was mostly a good year, I’d say.

    Let’s look over a few things from this past year. I even threw in a couple of things from 2021 I was dying to get caught up with.

    TV & Film

    There was a lot of content to watch this year. Ever since the pandemic became an endemic, I’ve found myself in theaters more than ever before. Alamo Drafthouse, I love you so ❤️ But the fact remains that streaming is now the de facto means to consume America’s greatest export, film and TV programming. Here’s some of my favorites from this past year (in no particular order or grouping).

    There’s so much more that belongs on this list 🥲

    Music

    There’s so much more I listened to, but I’m my favorite artist I discovered in 2022 is probably Sugar Candy Mountain. If you enjoy Tame Impala, you’re going to love them.

    Art

    Didn’t see much art this year. But, thankfully I had a friend who came to visit, and had a big list of exhibitions and galleries to see. We hopped around all day seeing art. I’ll need to see more art in 2023, that’s for sure.

    The Diane Arbus exhibition at David Zwirner was a once-in-a-lifetime exhibit.

    Games

    I played a lot of games this year. Or maybe I should say, I played a lot of Modern Warfare II this year. Activision/Blizzard really knocked it out of the park. But there were a few games that really outshined others.

    Apps

    I have become a person who regularly relies on apps on my iPhone and Mac now. Wether or not I enjoy that admission is another thing.

    • TickTick – I don’t know where I’d be without this app
    • Duolingo – learning Korean, Finnish and Spanish!
    • Citymapper – old trusty, my daily carry for getting about NYC
    • Letterboxd – the original film diary
    • iA Writer – literally nothing compares

    Places

    Every year, my goal is to travel somewhere new. This year, I flew to Las Vegas twice. I traveled by Amtrak once in the summer. I hope to do more train trips in the future. It’s a luxurious and chill way to travel.

    • Las Vegas, Nevada
    • Saratoga Springs, New York
    • Great Sacandaga Lake, New York
    • Fort Worth, Texas

    Books

    I’m notoriously slow at reading. I have a Kindle that I swear by, but alas — like you, I am a mere mortal and only have so many hours in the day (and night). These books I really enjoyed (a few on this list, I have yet to finish, oops).

    Looking Ahead

    A lot happened in 2022. Personally, and globally. Not a lot of good things happened globally honestly. But, personally I feel like I’ve grown a bit. Things are looking up, I’m feeling positive about myself, and where I’m headed.

    Looking at my calendar for 2023, I really hope to travel more. Wait, why does that sound familiar? In 2022, I went back to the gym, and rode the ol Peloton quite a bit. Next year, will hopefully be no different. Another goal I have in mind is to speed up my reading habit, because I’m not getting any younger. Looking ahead, feeling’ rad. See y’all around✌️

  • View more photos of Christo and Jeanne-Claude’s 48 Howard Street art studio in Manhattan at galeriemagazine.com.